![]() Rearranging is by far the easiest, it simply means moving the tile around in the grid so it has a different position (for example, moving furniture so they line up better with the walls). There are roughly 3 very simple techniques: rearranging, clumping and recoloring. I will not talk about complex editing because frankly, I can’t do it myself so well, nor will I explain how image editors work in detail: there are many tutorials out there and help files to help you out, I will only give basic instructions. Now, what I will describe here is extremely basic. Simple edits can go a long way, and give the dreaded “RTP style” a fresh look if used well. That said, I rarely see people posting screenshots of edited tilesets that are NOT parallaxes (those usually go hand in hand with editing so no need to mention them here), and there seems to be the fact that some people claim they could not “do that sort of thing”. So if you ever feel like those trees, caves and stones are looking boring, crack open a graphics editor and mess with the tiles a bit.” The same grassy tiles can become a different map just by changing the colors (making the coloring greyer, more vibrant, a different tone, whatever) same goes for walls and floors. Small objects like flowers and single tile decorations are usually simple to cut and combine. It’s simple enough to recolor the flowers or make a simple cut/paste job to come up with new items. You may find that repeating, for example, the same weeds and flowers in fields over and over across the world gets old. “Simple edits and recolors: Everyone can do this, and it helps a lot to create ambience. Once upon a time I submitted a mapping tutorial, and towards the end mentioned: If you have VX Ace already, you're fine, but otherwise I'd advise not using these until you do.This is my second tutorial and a bit more technical than the one I did before, so please bear with me if I have a harder time explaining myself. However, it is worth noting that unless you've bought a copy of VX Ace and the agreement that comes with it, then it isn't legal to use these. If the Forum Wizards like Shaz or Archeia say that posting these are against the forum rules for whatever reason, I'll take this post down as soon as I can.Ĭredit would be nice, but not necessary (seeing as I'm just enlarging the RTP Tilesets, as opposed to making them from scratch). !Door1 (These are technically tilesets, yet not, so.)Īnd I made a green door for myself, so if you're interested, then go for it. World_A2 (those freaking trees took waaay to much energy) Or, the no-black-hole version if you're like me and don't like the random and out of place black hole. Or, if the half-missing trims on blue carpet bothered you as much as it bothered me, here's the alternative I made. Outside_C (Same as Outside_B-might be weird, lemme know if you notice anything.) Lemme know if you notice anything weird.) Outside_B (like the Dungeon_B tile, these might need some work. Outside_A4 (And now this is really really big and I'm not sure how to fix it.) If you noticed some pixels out of place somewhere, let me know and I'll fix it.) If you notice anything weird on something specific, then let me know.)ĭungeon_C (Same applies to Dungeon_B. Or, if you're like me, and don't like the random black patches in the walls.ĭungeon_B (This is the one I've been using for a while, so they may not be as high quality as the others.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |